✳︎ DESIGNER. DEVELOPER. CURIOUS HUMAN.
Hi, I’m Waldo.
I turn ideas into
digital experiences.
I design and build websites, software, and interactive 3D worlds, from first concept to launch.
Let’s make something useful, unexpected, and distinctly yours.
THE BARS CAN LISTEN
Send a message.
Record a quick voice or video note and send it straight to me. Your voice runs through the bars, the lines and Waldo while you talk.
01 / SELECTED WORK
Ideas out in the wild.
Things I’ve built, shaped,
and sent into the world.
Capture, crop,
compress & share.
A native screenshot, annotation and screen recording app for Mac and Windows. Capture, mark up, crop and compress images and video in one app, all on your own computer.


Shredd
Good days on the mountain, made better. Track your runs, find your crew, and explore resorts in 3D.
A ski and snowboard companion I built with Replit.
Snow Forge
From an idea to your next shape. An AI-powered snowboard shaping tool for exploring custom boards in 3D.
Parametric shape controls, live 3D previews, and exportable designs.
Decided
Less “what should we watch?” More pressing play. A shared, swipeable way to find something you both want to watch, in the time you have.
Designed and built by me.
PHOTOGRAPHY BY WALDORojas Trucks
Every angle.
Every interaction.
A complete product experience for precision skateboard trucks. I photographed the details, designed and built the site with Jeff Black and our friend Emily Beal, and brought the product into 3D.
With Jeff Black and Emily Beal. Materials and lighting help from Eugene Upston.

Hello Patient
Making a new kind of patient conversation feel human.
Served as the lead frontend developer who built out the launch website for Hello Patient based on Taylor Dunham’s designs.
Deposition Sound
Good sound. Built one layer at a time.
Co-founded with my brother Iwan. Web experiences, prototyping, photography & marketing.
PNUTS Mobile
A little character. A lot of horsepower.
A digital home for mobile repair in Southwest Missouri.Two launch sites where I did all the development, as lead frontend developer, for What Else Studio, from their designs. Read their Salsa case study.

Salsa
A bold digital home for embedded payroll.
All development: Waldo, as lead frontend developer. Design: What Else Studio.
Bridge
Helping healthcare companies scale insurance billing nationwide.
All development: Waldo, as lead frontend developer. Design: What Else Studio.
ART BY RENAN OZTURKAdvanced Shelter
Functional art
for the mountains.
Splitboards and skis carrying the paintings of artist and mountaineer Renan Ozturk, made in limited runs with Wired Snowboards and the Åre Ski Factory. All proceeds support Protect Our Winters. I built the site in Webflow: a slow, painterly scroll through the art, the artist and the boards.
A few more sites I brought to life through development, several of them with designer Jeff Black: Rojas Trucks (with Emily Beal), and an Aviation Gin redesign concept featured on Made in Webflow.

Blacktop Sailor
A creative collective with a point of view.
Development: Waldo.
CONCEPTAviation Gin
An unsolicited redesign concept for Ryan Reynolds’ gin, not a client project, built out in Webflow.
Design: Jeff Black. Development: Waldo. Featured on Made in Webflow.02 / THE PLAYGROUND
Leave room for play.
A place for playable ideas, interactive 3D worlds, and experiments in game development. Curiosity is part of the process.
03 / THE HUMAN BEHIND THE PIXELS
Always curious.
Usually building.

I’m Waldo Broodrÿk, and I like the space where a useful idea meets a little imagination. I love taking ideas from zero to one, and I’ve worked with many teams to build out their digital and online presence. The work I want to do improves the human experience: it makes something easier, kinder, or more fun for the person on the other side of the screen.
I build digital experiences that people can use, explore, and play. My work spans websites, web apps, software, interactive 3D, and video game development. Since 2014, I’ve helped more than 125 companies turn ideas into experiences.
Today, I’m building Cropped, which I founded, and Deposition Sound, which I co-founded with my brother, Iwan.
Before that, I was a Designer Advocate at Spline, helping teams learn 3D, build better workflows, and make their scenes perform. Earlier, I helped build and lead Webflow’s global support team. Listening to people and making complex things easier is still at the heart of how I work.
The longer story on LinkedInGOT A GOOD “WHAT IF”?
Let’s makesomething matter.

